Visual Basic Sample Code Hello World



Your First Extension

This document will take you through creating your first VS Code extension ('Hello World') and will explain the basic VS Code extensibility concepts.

In this walkthrough, you'll add a new command to VS Code which will display a simple 'Hello World' message. Later in the walkthrough, you'll interact with the VS Code editor and query for the user's currently selected text.

If you observe the above image, by default the application contains a Main method because the console applications in visual basic will always start from the Main method of program class. Visual Basic Hello World Program Example. Now, replace your Module1.vb file code like as shown following to display the “Hello World” message. This tutorial teaches you how to use XAML and C# to create a simple 'Hello, world' app for the Universal Windows Platform (UWP) on Windows 10. With a single project in Microsoft Visual Studio, you can build an app that runs on any Windows 10 device. Here you'll learn how to: Create a new Visual Studio project that targets Windows 10 and the UWP. Step 1: Create a new project in Visual Studio. Launch Visual Studio. From the File menu, select New Project to open the New Project dialog. From the list of templates on the left, choose Installed Visual C# Windows Universal to see the list of UWP project templates. (If you don't see any Universal templates, you might be missing the components for creating UWP apps.

Visual studio code hello world

Hello World in Visual Basic.NET. At any rate, let’s dive right into Hello World in Visual Basic.NET: Public Module HelloWorld Public Sub Main System.Console.WriteLine('Hello, World!' ) End Sub End Module. As we can see, VB.NET is a structured language. In other words, there’s a very strong focus on code blocks and control flow structures. Here is the first tutorial of the visual basic programming series! In this video, I'll show you how to create and code your first visual basic program.

Prerequisites

Hello world c++ visual studio

Visual Basic Sample Code Hello World Paper

You need Node.js installed and available in your $PATH. Node.js includes npm, the Node.js Package Manager, which will be used to install the extension generator.

Generate a New Extension

The simplest way to add your own functionality to VS Code is through adding a command. A command registers a callback function which can be invoked from the Command Palette or with a key binding.

We have written a Yeoman generator to help get you started. Install Yeoman and the Yeoman VS Code Extension generator and scaffold a new extension:

For the hello world extension, you can either create a TypeScript extension or a JavaScript one. For this example, we pick a TypeScript extension.

Running your Extension

  • Launch VS Code, choose File > Open Folder and pick the folder that you generated.
  • Press kb(workbench.action.debug.start) or click on the Debug icon and click Start.
  • A new instance of VS Code will start in a special mode (Extension Development Host) and this new instance is now aware of your extension.
  • Press kb(workbench.action.showCommands) and run the command named Hello World.
  • Congratulations! You've just created and executed your first VS Code command!

The Structure of an Extension

After running, the generated extension should have the following structure:

Let's go through the purpose of all these files and explain what they do:

The extension manifest: package.json

  • Please read the package.json extension manifest reference
  • More information on package.json contribution points
  • Each VS Code extension must have a package.json file that describes it and its capabilities.
  • VS Code reads this file during start-up and reacts to each contributes section immediately.

Example TypeScript extension manifest

Note: A JavaScript extension doesn't require the scripts field as no compilation is needed.

  • This specific package.json describes an extension that:
  • contributes an entry to the Command Palette (kb(workbench.action.showCommands)) with the label 'Hello world' that will invoke a command 'extension.sayHello'.
  • requests to get loaded (activationEvents) when the command 'extension.sayHello' is invoked.
  • has its main JavaScript code in a file called './out/src/extension.js'.
Hello

Note: VS Code does not load the code of an extension eagerly at start-up. An extension must describe, through the activationEvents property under what conditions it should get activated (loaded).

Generated Code

The generated extension's code is in extension.ts (or extension.js in case of a JavaScript extension):

  • Each extension should export from its main file a function named activate(), which VS Code will invoke only once when any of the activationEvents described in the package.json file occur.
  • If an extension makes use of OS resources (e.g. spawns processes), the extension can export from its main file a function named deactivate() where it can do clean-up work and VS Code will invoke that function on shutdown.
  • This specific extension imports the vscode API and then registers a command, associating a function to be called when the command 'extension.sayHello' gets invoked. The command's implementation displays a 'Hello world' message in VS Code.

Note: The contributes section of the package.json adds an entry to the Command Palette. The code in extension.ts/.js defines the implementation of 'extension.sayHello'.

Note: For TypeScript extensions, the generated file out/src/extension.js will be loaded at runtime and executed by VS Code.

Miscellaneous files

  • .vscode/launch.json defines launching VS Code in the Extension Development mode. It also points with preLaunchTask to a task defined in .vscode/tasks.json that runs the TypeScript compiler.
  • .vscode/settings.json by default excludes the out folder. You can modify which file types you want to hide.
  • .gitignore - Tells Git version control which patterns to ignore.
  • .vscodeignore - Tells the packaging tool which files to ignore when publishing the extension.
  • README.md - README file describing your extension for VS Code users.
  • vsc-extension-quickstart.md - A Quick Start guide for you.
  • test/extension.test.ts - you can put your extension unit tests in here and run your tests against the VS Code API (see Testing Your Extension)

Extension Activation

Now that the roles of the files included in the extension are clarified, here is how your extension gets activated:

  • The extension development instance discovers the extension and reads its package.json file.
  • Later when you press kb(workbench.action.showCommands):
  • The registered commands are displayed in the Command Palette.
  • In this list there is now an entry 'Hello world' that is defined in the package.json.
  • When selecting the 'Hello world' command:
  • The command 'extension.sayHello' is invoked:
  • An activation event 'onCommand:extension.sayHello' is created.
  • All extensions listing this activation event in their activationEvents are activated.
    • The file at ./out/src/extension.js gets loaded in the JavaScript VM.
    • VS Code looks for an exported function activate and calls it.
    • The command 'extension.sayHello' is registered and its implementation is now defined.
  • The command 'extension.sayHello' implementation function is invoked.
  • The command implementation displays the 'Hello World' message.

Debugging your Extension

Set a breakpoint, for example inside the registered command, and run the 'Hello world' command in the Extension Development VS Code instance.

Note: For TypeScript extensions, even though VS Code loads and executes out/src/extension.js, you are actually able to debug the original TypeScript code due to the generated source map out/src/extension.js.map and VS Code's debugger support for source maps.

Visual Studio Code Hello World

Tip: The Debug Console will show all the messages you log to the console.

Visual Basic Sample Code Hello World

To learn more about the extension development environment.

A Simple Change

In extension.ts (or extension.js, in a JavaScript extension), try replacing the extension.sayHello command implementation to show the number of characters selected in the editor:

Tip: Once you make changes to the extension source code, you need to restart the Extension Development instance of VS Code. You can do that by using kbstyle(Ctrl+R) (Mac: kbstyle(Cmd+R)) in the second instance or by clicking the Restart button at the top of your primary VS Code instance.

Visual Basic Sample Code Hello World Free

Installing your Extension Locally

So far, the extension you have written only runs in a special instance of VS Code, the Extension Development instance. To get your extension running in all instances of VS Code, you need to copy it to a new folder under your local extensions folder:

  • Windows: %USERPROFILE%.vscodeextensions
  • Mac/Linux: $HOME/.vscode/extensions

Publishing your Extension

Read about how to Share an Extension.

Hello World Visual Basic

Next Steps

In this walkthrough, we've seen a very simple extension. For a more detailed example, see the Word Count Example which shows how to target a specific language (Markdown) and listen to the editor's document changed events.

Hello World C++ Visual Studio

If you'd like to read more generally about the extension APIs, try these topics:

Visual Basic Sample Code Hello World -

  • Extension API Overview - Learn about the full VS Code extensibility model.
  • API Principles and Patterns - VS Code extensibility is based on several guiding principles and patterns.
  • Contribution Points - Details about the various VS Code contribution points.
  • Activation Events - VS Code activation events reference
  • Additional Extension Examples - Take a look at our list of example extension projects.